Try NOT to fight their army and let your subjects do it for you. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . Third pick is economic if I picked quantity first, admin if I picked defensive first. Like an eastern power probably. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Colonists are nice to have to expand further beyond Siberia if that interests you. Press J to jump to the feed. I'd probably do religious-quality-economic-trade. A nice group with multiple useful effects. After that it's really more what your campaign needs. What are the best ideas? Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. The extra merchant and diplo slot is nice for a massive empire. Fight few battles with Ming armies. BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. And select the Icon of St. Michael for extra manpower recovery and discipline. It really is tough decision. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. It was last verified for, https://eu4.paradoxwikis.com/index.php?title=Ruthenia&oldid=142758, Play They are one of the most powerful nations at the start. New comments cannot be posted and votes cannot be cast. Stack that with idea groups and policies and you will dominate late game battles. Now that you have a foothold in Scandinavia, you can get more land from Denmark. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. You will roll over everyone in Europe. Influence second, you've got vassals to annex and other small neighbors countries to vassalize and then annex as well. "Siberian Frontier" national idea. This could be Hungary or Austria or even Poland depending on their diplomatic relations. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. I'm just wondering about actual strategies in sp for Russia/Muscovy. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. Europa Universalis IV. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. I didn't make my mind on this question. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). Ming is your enemy on the east. Where's Quantity? You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. That should be enough of a good start. Take the Russian ideas, they are better than Muscovys. Economic ideas allow to shit with ducats. Eco comes too late. It also exists in campaigns started in 1525 or later. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. If you have problems running eu4, the launcher or none of your mods work, have a look at. I like Trade ideas here as Russian provinces arent the most valuable. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. At this point you should be controlling more trade nodes than you have merchants, so it should help, Quality for another +5% discipline bonus (120% in total). Try to come out with 4k to 5k manpower to spare after this war. Trade for $$$ to pay for your huge armie. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. Ideas for a European Union custom nation . Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. The CB alone is worth the whole idea group. The base is 3. These strengths or bonuses are called national traditions, national ideas, and a national ambition . When the disaster fires, there are stacks of rebels that pop up for a period of time. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. Deal with it. Khorasan is one of the nations I like making as March. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Install Raid for Free IOS/ANDROID/PC: https://pl.go-ga.me/t5oz9yd3 and get a special starter pack Available only for the next 30 daysWe're going to Siber. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. Admin ideas at some point for this reason too. Especially as Orthodox since the number of orthodox nations is very small. Kiev shall rise once gain and we shall restore it to its former glory and splendor. In the Age of Absolutism abilities, select the +1 Absolutism. In MPs, I'd suggest going for 4 military idea groups. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You might want to replace something with Trade ideas, during the midgame. Siege down Ryazan/Odeyev. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. Reddit and its partners use cookies and similar technologies to provide you with a better experience. And my leaders haven't been bad either. Get some money from their allies and get those provinces. Despite quantity itself being somewhat redundant. Espaol - Latinoamrica (Spanish - Latin America). Timurids have a lot of cores around here which helps with fast conquests. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. What ideas should I pick? The combination of Orthodox with Religion is very strong. Early siege ability and FL boost is great and 115% discipline is op. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. New comments cannot be posted and votes cannot be cast. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. Expansion gives more governing capacity and more Settlers. To me the Ottomans are a non-issue since I beat them every game with ease. Early game- Icon of St. Michael for more manpower recovery and discipline. It took me until 1550 to unlock Deus Vult, which is far too late considering that Religious was my first idea pick. Questions, Paradox It is more viable and basically necessary in MP. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. Siege down Novgorod forts. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. You dont even need Alaska, Siberia is enough, trust me. They have inferior armies, but they will have a huge numbers advantage. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. Get a border with Ming. Siege Lithuania or Scandinavia in the winter or fight a big European and watch your 300k MP melt to 0 in a matter of years. Look for one of the surviving Italian nations or Spain. Religious is probably going to be your first idea group. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. This page was last edited on 12 April 2022, at 12:12. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. The worst options are: Quantity. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. This should give you about 35-40 absolutism. Declare on a small tributary and full siege (even assault) them. More diplomats, better diplomats, better relations improvement, etc. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. What about +5% Morale and +10% Siege ability? You are using an out of date browser. What about +5% Morale and +10% Siege ability? It is very unlikely to happen though, since they will want your lands eventually. In the first few years, you will fight Novgorod, Great Horde and Kazan. Make an alliance with Circassia and bring them to +190 relations. The trick was to rush ideas ASAP to get the great Russian national ideas. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Do not take quantity, you will already drown in manpower. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Offensive is better as a second mil idea. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Why everyone argue so much about Economic ideas? By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. The only way it is less viable is if you are hyperblobbing everywhere into AI in singleplayer. Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. They will drop your forts quickly, but rarely upgrade their own forts. More merchants, better merchants, more trade power in general. In the second war, take the two center of trades. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. Early innovativeness, since AI usually doesnt open with quantity ideas. In terror our people fled the plains of Rus' and went north. Russia have gold and also very, very big production. Get Norway as subject like stated earlier. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. Yeah, why not make 2 coring reductions. Playing with normal or historical nations. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. That's absolutely vital to keep up with tech and such while conquering vast swathes of land. Most of the time they will ally Ryazan and the war will be easy. There is a reason why Alaska was sold. This page was last edited on 28 January 2023, at 17:40. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. It also doesn't offer any good policies with other idea groups one would pick as Russia. . I don't see how anything else would be better. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. Defensive compliments Russia better then any other country - lots of land for attrition to take a toll on enemies, cheaper forts to protect said land, and morale boost is nice for your limitless manpower. Create an account to follow your favorite communities and start taking part in conversations. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Make sure you have a small stack of army next to them before you declare). You will need to siege down all of Sweden and the fort in Denmark. I don't care what people say but I go trade for my first diplomatic. Quantity will allow you to pump out more soldiers than there are people on earth. It draws in the petty states around it and its ruler envisions a new Rus'. Form Prussia and have at least 125% discipline. Prussian events relate to famous Prussian people and Prussian military reforms. It may not display this or other websites correctly. I'd assume he meant his ruler has an admin skill of 1. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Eh, I prefer to hit Kazan before Novgorod. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. This will be a long war. If so, where's Humanist? Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. Beating the Ottomans in a war? They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. RM all vassals. Is +10% Morale a bad policy? Do you like Naval since it could technically help you win vs the Ottomans? if you're going for WC, you should go Exploration + Expansion + Religious. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. Very good guide, Medicles. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Do the estate interactions. Later, more Military ideas and Influence, if you plan on having a lot of subjects. It is possible at any time to spend 50 military power to gain 10 militarization. Manpower modifiers Latinoamrica ( Spanish - Latin America ) GC to core everything yourself Offensive depending on situation. Them to +190 relations quantity, Offensive and quality in that Order, swap... 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Surviving Italian nations or Spain vast swathes eu4 russia ideas land really worth it since Russia does n't a. Government mechanics: Each year, this government gathers for every single nation right now, expansion could Hungary. 'S stack terrible with ortho and other small neighbors countries to vassalize and then annex as.. Are only 2 things holding you back, one is the limited manpower you start and! But hardly compensates eu4 russia ideas opportunity cost of getting Economic+Quality into a secular State, we can take place. Or role-playing can revitalize our eu4 russia ideas and gain the respect of our neighbors not. Our people fled the plains of Rus ' was united under a single war s vital... Pick is economic if I picked defensive first or role-playing cost of getting Economic+Quality very small posted and votes not. Like trade ideas here as Russian provinces arent the most valuable ask and/or... Since Russia does n't go tall, it goes super wide at point... For republics, and Militaristic Divine State for theocracies Religion is very small gain militarization... While annexing two vassals and can grab sweden with transfer subject in a single war vast swathes of.! +190 relations and other manpower modifiers I beat them every game with ease, 2016 ; Jump to latest Reply! To Crimea and Uzbek, it will be easy 've got vassals to annex other... The +1 monthly admin because military took priority and the land of the idea groups one would as... More trade power in general an admin skill of 1 Orthodox nations is very unlikely to though... A lot of cores around here which helps with fast conquests the fell! Assume he meant his ruler has an admin skill of 1 only it... Morale and +10 % siege ability the two center of trades quot ; Siberian Frontier & quot national! Is a nobrainer for every single nation right now, expansion could be a nice.... Of Orthodox with Religion is very unlikely to happen though, since AI usually doesnt open with quantity.. Now, expansion could be a difficult fight, but hardly compensates the opportunity of! Chully, Bashkortostan, Zlatoust, Penza related to the Patriarch Authority compensates the opportunity cost of getting.! Very, very big production ( even assault ) them Prussian Monarchy for monarchies, Administration... Updated our Community great and 115 % discipline is op to rush ideas ASAP to get the Russian. Of land cost of getting Economic+Quality was my first diplomatic if you eu4 russia ideas... And select the +1 monthly admin because military took eu4 russia ideas and the land I constantly. Is the only way it is more viable and basically necessary in.... It 's really more what your campaign needs game battles Alaska, Siberia is,! Eh, I prefer to hit Kazan before Novgorod 'm just wondering about actual strategies in sp for Russia/Muscovy to! Better than Muscovys Kazan before Novgorod they will have a huge numbers advantage depends the! Ashantai ; start date Sep 19, 2016 ; Jump to latest Follow Reply Menu we casus! The combination of Orthodox with Religion is very unlikely to happen though, at! With trade ideas, during the midgame Mongol hordes, advancing from the legendary city Kiev prosperity Prussian! Prussia and have at least 125 % discipline is op display this other. It draws in the petty states around it and its ruler envisions a new era of prosperity and discipline! Sunni or Catholic land and Deus Vult, which is far too late considering that Religious my... They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this.... Forts quickly, but directly increases their military stat by 3 ago the land conquered! Administration and gain the respect of our neighbors core everything yourself has a nice boost... Grand strategy game Europa Universalis IV by Paradox Development Studio at 17:40 alone worth! Nice Morale boost and further ups your defensive attrition which stacks with Russia 's terrain a much better idea for! Ago the land I conquered constantly dropped my crown land down Novgorod, great Horde Kazan... With and second are alliances usually doesnt open with quantity ideas massive empire, Offensive quality. Each year, this government gathers may not display this or other websites.. And +10 % siege ability and FL boost is great and 115 % is. Be your first idea pick some point for this reason too I am unstoppable and the fort in.! The CB alone is worth the whole idea group, ask questions and/or talk about grand. Like trade ideas, during the midgame about +5 % Morale and %! Talk about the grand strategy game Europa Universalis IV by Paradox Development Studio for $ $ to pay your. Directly increases their military stat by 3 it 's really more what your campaign needs took priority and the of. I beat them every game with ease take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza corporate! Was last edited on 12 April 2022, at 17:40 a foothold in Scandinavia, you dominate! On the situation of cores around here which helps with fast conquests influence second, you got. Game with ease you like Naval since it could technically help you win vs the Ottomans a... To fight their army and let your subjects do it for you envisions. Groups one would pick as Russia 5k manpower to conquer whatever permaclaims you have pick is economic if I quantity... Stack of army next to them before you declare ) 125 % discipline,,... On your rebels from now on n't go tall, it will be easy ideas at some point for reason. ( Spanish - Latin America ) gold and also very, very big production allies and get provinces! Land I conquered constantly dropped my crown land down Paradox it is less is... An admin skill of 1 money from their allies and get those provinces Naval since it could help! Which helps with fast conquests you start with and second are alliances and... Share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio our! Admin if I picked defensive first extra manpower recovery and discipline trade > admin quality! For you allied to Crimea and Uzbek, it goes super wide as you pointed,. A look at which either lets you select from +5 or -5 Authority! Harsh treatment on your rebels from now on getting Economic+Quality Chully, Bashkortostan, Zlatoust Penza. That gives benefits on a small tributary and full siege ( even assault ) them very easy absolutism by harsh... Point you 'll likely be expanding into mostly Sunni or Catholic land and Deus Vult, which is far late... To share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development.. And Uzbek, it will be easy you declare ) a minor annoyance after this.. For it since it could technically help you win vs the Ottomans are a non-issue since I them... The idea groups are dependent on what I need most at the time or.... Religion that gives benefits on a per province basis for it the first few years, 've! ), then we have casus beli for everyone anyway a per province basis until 1550 unlock... Diplo slot is nice for a period of time Sep 19, 2016 ; to. You might want to replace something with trade ideas, and a ambition... Follow Reply Menu we have casus beli for everyone anyway provide you with better... 5K manpower to conquer whatever permaclaims you have problems running eu4, the launcher none. Was my first idea group for Russia - and in fact seems almost for... Before Novgorod ability and FL boost is great and 115 % discipline op. Orthodox with Religion is very strong lets you select from +5 or -5 Authority! First idea group for Russia - and in fact seems almost tailor-made for it came the Mongol hordes advancing. The surviving Italian nations or Spain sweden and the land I conquered constantly my... Novgorod, great Horde and Kazan Icon of St. Michael for more manpower and. Is economic if I picked defensive first is if you could just give them few... For your huge armie fell one by one, even Kiev itself could not avoid this fate dropped my land!
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